Resonance Audio
  • Discover Resonance Audio
  • Fundamental Concepts
  • Resonance Audio Downloads
  • Developing with Resonance Audio
  • Resonance Audio Design Tips
  • Getting Started

    • Android Studio
    • FMOD
    • Resonance Audio SDK for iOS
    • Unity
    • Unreal
    • Audio Monitor VST
    • Resonance Audio SDK for Web
    • Wwise
  • Reference

    • Android SDK Reference
    • FMOD Reference
    • iOS SDK Reference
    • Unity Reference
    • Web Reference
    • Web Source Reference
    • Web Utils Reference
    • Wwise Reference

Resonance Audio Unity SDK API Reference

Index All
  • ResonanceAudio
  • ResonanceAudio#ambisonicInput
  • ResonanceAudio#ambisonicOutput
  • ResonanceAudio#createSource
  • ResonanceAudio#output
  • ResonanceAudio#setAmbisonicOrder
  • ResonanceAudio#setListenerFromMatrix
  • ResonanceAudio#setListenerOrientation
  • ResonanceAudio#setListenerPosition
  • ResonanceAudio#setRoomProperties
  • ResonanceAudio#setSpeedOfSound
  • ResonanceAudio~ResonanceAudioOptions
  • Source
  • Source#input
  • Source#setDirectivityPattern
  • Source#setFromMatrix
  • Source#setGain
  • Source#setMaxDistance
  • Source#setMinDistance
  • Source#setOrientation
  • Source#setPosition
  • Source#setRolloff
  • Source#setSourceWidth
  • Source~SourceOptions
  • Utils
  • Utils.ATTENUATION_ROLLOFFS
  • Utils.DEFAULT_AMBISONIC_ORDER
  • Utils.DEFAULT_ATTENUATION_ROLLOFF
  • Utils.DEFAULT_AZIMUTH
  • Utils.DEFAULT_DIRECTIVITY_ALPHA
  • Utils.DEFAULT_DIRECTIVITY_SHARPNESS
  • Utils.DEFAULT_ELEVATION
  • Utils.DEFAULT_FORWARD
  • Utils.DEFAULT_MAX_DISTANCE
  • Utils.DEFAULT_MIN_DISTANCE
  • Utils.DEFAULT_POSITION
  • Utils.DEFAULT_REFLECTION_COEFFICIENTS
  • Utils.DEFAULT_REFLECTION_CUTOFF_FREQUENCY
  • Utils.DEFAULT_REFLECTION_MAX_DURATION
  • Utils.DEFAULT_REFLECTION_MIN_DISTANCE
  • Utils.DEFAULT_REFLECTION_MULTIPLIER
  • Utils.DEFAULT_REVERB_BANDWIDTH
  • Utils.DEFAULT_REVERB_DURATIONS
  • Utils.DEFAULT_REVERB_DURATION_MULTIPLIER
  • Utils.DEFAULT_REVERB_FREQUENCY_BANDS
  • Utils.DEFAULT_REVERB_GAIN
  • Utils.DEFAULT_REVERB_MAX_DURATION
  • Utils.DEFAULT_REVERB_PREDELAY
  • Utils.DEFAULT_REVERB_TAIL_ONSET
  • Utils.DEFAULT_RIGHT
  • Utils.DEFAULT_ROOM_DIMENSIONS
  • Utils.DEFAULT_ROOM_MATERIALS
  • Utils.DEFAULT_SOURCE_DISTANCE
  • Utils.DEFAULT_SOURCE_GAIN
  • Utils.DEFAULT_SOURCE_WIDTH
  • Utils.DEFAULT_SPEED_OF_SOUND
  • Utils.DEFAULT_UP
  • Utils.LISTENER_MAX_OUTSIDE_ROOM_DISTANCE
  • Utils.NUMBER_REFLECTION_AVERAGING_BANDS
  • Utils.NUMBER_REVERB_FREQUENCY_BANDS
  • Utils.ROOM_AIR_ABSORPTION_COEFFICIENTS
  • Utils.ROOM_EYRING_CORRECTION_COEFFICIENT
  • Utils.ROOM_MATERIAL_COEFFICIENTS
  • Utils.ROOM_MIN_VOLUME
  • Utils.ROOM_STARTING_AVERAGING_BAND
  • Utils.SOURCE_MAX_OUTSIDE_ROOM_DISTANCE
  • Utils~RoomDimensions
  • Utils~RoomMaterials